Today I released an update for SurvivalGames/HungerGames!
This update is a redo of the previous HG, using a lot of the things from HG 2.3. It uses a newer version of the SG plugin. This update required a complete redo of the setup, so I did it.
This update adds a few maps:
Nether (Made by ShadowXCraft!)
Diversity (Make Made by ShadowXCraft!)
We hope you enjoy this update!
If you have any suggestions for anything, leave a comment! We want to make this update the best possible! We can change things like chest items, items per chest, arena time, deathmatch time, min and max players, and more.
It has been a while since we have made a news post. The reason for that is because we are currently not making large changes. Instead, we are working on minor changes, as well as some new gamemodes. (They take time and effort to make)
Today is the server 2 year anniversary! Yes, ShadowXCraft is 2 years old! Thank you all that have supported the server in its two (and counting) years in operation! We will open a backup of the server from two years ago. It really shows how far the server has come in the last 2 years!
The main gamemode we are working on at the moment is Prison version 2.0. The current prison was made in the summer of 2014. It has been a while since then, and because of that it is in great need of a redo. The 2.0 update will be a major update to the current prison. I'm not going to tell you much now, it isn't even close to done, but I can tell you one thing: It will be different than the average prison server. You may be wondering "why make it...
This post is to let you all know that there will be some changes between the dates of October 23 and 25.
What we are doing is changing the permissions setup. It's what determines what you can and cannot do, it also stores what rank you are.
This may not effect you in any way, but some things that may happen are: Disabled rankups, paused donor rank implementations, and some closed servers.
No data will be lost. We will take backups of everything before the changes happen.
This is a very large, complicated project (Especially considering we need to make sure all ~20,000 player rank records don't get deleted). Due to that, we may not finish in the scheduled time. If this is the case, we will resume work the following weekend, or possibly during a weekday if we have time.
If you have a question, you can ask in the comments.